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General Game Playing

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==2005 ...==
* [[Michael Genesereth]], [http://dblp.uni-trier.de/pers/hd/l/Love:Nathaniel Nathaniel Love], [[Barney Pell]] ('''2005'''). ''General Game Playing: Overview of the AAAI Competition''. [[AAAI#AIMAG|AI Magazine]], Vol. 26, No. 2, [http://logic.stanford.edu/classes/cs227/2013/readings/aaai.pdf pdf]
* [[Michael Thielscher]] ('''2005''')- . ''Flux: A logic programming method for reasoning agents''. [http://www.informatik.uni-trier.de/~ley/db/journals/tplp/tplp5.html#Thielscher05 Theory Pract.Log. Program, 5(4-5)]
* [[Stephan Schiffel]], [[Michael Thielscher]] ('''2007'''). ''Fluxplayer: A successful general game player''. [http://www.aaai.org/Press/Proceedings/aaai07.php Proceedings of the AAAI National Conference on Artificial Intelligence], [http://www.aaai.org/Papers/AAAI/2007/AAAI07-189.pdf pdf]
* [[Michel Quenault]], [[Tristan Cazenave]] ('''2007'''). ''Extended General Gaming Model''. [[CGW 2007]]

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