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* [[Richard Korf]], [[Max Chickering]] ('''1996'''). ''[https://www.microsoft.com/en-us/research/publication/best-first-minimax-search/ Best-First Minimax Search]''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_(journal) Artificial Intelligence], Vol. 84, No 1-2
* [[Pim Nijssen]], [[Mark Winands]] ('''2011'''). ''Playout Search for Monte-Carlo Tree Search in Multi-Player Games''. [[Advances in Computer Games 13]], [https://www.conftool.net/acg13/index.php/Nijssen-Playout_Search_for_Monte-Carlo_Tree_Search_in_Multi-Player_Games-113.pdf?page=downloadPaper&filename=Nijssen-Playout_Search_for_Monte-Carlo_Tree_Search_in_Multi-Player_Games-113.pdf&form_id=113&form_version=final pdf]
* [[Cameron Browne]], [[Edward Powley]], [[Daniel Whitehouse]], [[Simon Lucas]], [[Peter Cowling]], [[Philipp Rohlfshagen]], [[Stephen Tavener]], [[Diego Perez]], [[Spyridon Samothrakis]], [[Simon Colton]] ('''2012'''). ''[httphttps://ieeexplore.ieee.org/xpldocument/login.jsp?tp=&arnumber=6145622&url=http%3A%2F%2Fieeexplore.ieee.org%2Fiel5%2F4804728%2F6169178%2F06145622.pdf%3Farnumber%3D6145622 A Survey of Monte Carlo Tree Search Methods]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 4, No. 1, [http://ccg.doc.gold.ac.uk/ccg_old/papers/browne_tciaig12_1.pdf pdf]
* [[Hendrik Baier]], [[Mark Winands]] ('''2013'''). ''Monte-Carlo Tree Search and minimax hybrids''. [http://dblp.uni-trier.de/db/conf/cig/cig2013.html#BaierW13 CIG 2013], [https://dke.maastrichtuniversity.nl/m.winands/documents/paper%2049.pdf pdf]
* [[Hendrik Baier]], [[Mark Winands]] ('''2014'''). ''[http://link.springer.com/chapter/10.1007%2F978-3-319-14923-3_4 Monte-Carlo Tree Search and Minimax Hybrids with Heuristic Evaluation Functions]''. [[ECAI CGW 2014]]

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