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* [[Jaap van den Herik]] ('''2018'''). ''Computer chess: From idea to DeepMind''. [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
* [[Julian Schrittwieser]], [[Ioannis Antonoglou]], [[Thomas Hubert]], [[Karen Simonyan]], [[Laurent Sifre]], [[Simon Schmitt]], [[Arthur Guez]], [[Edward Lockhart]], [[Demis Hassabis]], [[Thore Graepel]], [[Timothy Lillicrap]], [[David Silver]] ('''2019'''). ''Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model''. [ arXiv:1911.08265] <ref>[ New DeepMind paper] by GregNeto, [[CCC]], November 21, 2019</ref>
* [[Vladimir Vargas-Calderón]] ('''2019'''). ''Are Armageddon chess games implemented fairly?'' [[ICGA Journal#41_4|ICGA Journal, Vol. 41, No. 4]] <ref>[ Armageddon chess from Wikipedia]</ref>
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