Azlan Iqbal
Mohammed Azlan Bin Mohamed Iqbal,
a Malaysian computer scientist and senior lecturer at College of Information Technology, Universiti Tenaga Nasional in Kajang, Selangor, Malaysia.
Azlan Iqbal's research interests focus on multimedia systems and the artificial intelligence topic of computational aesthetics [2].
He holds a Bachelor's and a Master's degree in Computer Science from Universiti Putra Malaysia, and defended his Ph.D. in 2008 on A Discrete Computational Aesthetics Model for a Zero-Sum Perfect Information Game at the University of Malaya, Kuala Lumpur, Malaysia, and various of his papers on computational aesthetics of the Game of Chess were published in the ICGA Journal.
He developed a computational chess aesthetics model and incorporated it into a computer program called Chesthetica that can be used to automatically evaluate the beauty of thousands of three-move chess problems in a way that correlates well with human assessment [3].
Contents
See also
Selected Publications
2006 ...
- Azlan Iqbal, Mashkuri Yaacob (2006). A Systematic and Discrete View of Aesthetics in Chess, Journal of Comparative Literature and Aesthetics, Vol. XXIX, Nos. 1-2
- Azlan Iqbal (2006). Is Aesthetics Computable? ICGA Journal, Vol. 29, No. 1
- Azlan Iqbal (2008). Evaluation of Economy in a Zero-sum Perfect Information Game. Computer Journal, Vol. 51 No. 4
- Azlan Iqbal, Mashkuri Yaacob (2008). Theme Detection and Evaluation in Chess. ICGA Journal, Vol. 31, No. 2
- Mohammed Azlan Bin Mohamed Iqbal (2008). A Discrete Computational Aesthetics Model for a Zero-Sum Perfect Information Game. Ph.D. Thesis, University of Malaya, Kuala Lumpur, Malaysia
- Azlan Iqbal, Mashkuri Yaacob (2008). Advanced Computer Recognition of Aesthetics in the Game of Chess. WSEAS Transactions on Computers, Vol. 7, No. 5
2010 ...
- Azlan Iqbal (2010). What Computer Chess Still Has to Teach Us: The Game that Will not Go. Electronic Journal of Computer Science and Information Technology (eJCSIT), Vol. 2, No. 1
- Azlan Iqbal, Harold van der Heijden, Matej Guid (2010). Research Grant to Investigate Multi-Dimensional Aesthetic Perception using Endgame Studies. EG, Alexander Rueb Vereniging voor Schaakeindspelstudie (ARVES), No. 180, Vol. XVI
- Azlan Iqbal (2010). Aesthetics in Mate-In-3 Combinations. Part I Combinatorics and Weights"". ICGA Journal, Vol. 33, No. 3
- Azlan Iqbal (2010). Aesthetics in Mate-In-3 Combinations. Part II Normality- ICGA Journal, Vol. 33, No. 4
- Azlan Iqbal (2011). Increasing Efficiency and Quality in the Automatic Composition of Three-Move Mate Problems. Entertainment Computing - ICEC 2011, Lecture Notes in Computer Science, Vol. 6972, Springer
- Azlan Iqbal, Harold van der Heijden, Matej Guid, Ali Makhmali (2012). Evaluating the Aesthetics of Endgame Studies: A Computational Model of Human Aesthetic Perception. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 4, No. 3 [6]
2015 ...
- Azlan Iqbal, Matej Guid, Simon Colton, Jana Krivec, Shazril Azman, Boshra Haghighi (2015). The Digital Synaptic Neural Substrate: A New Approach to Computational Creativity. arXiv:1507.07058
- Azlan Iqbal (2016). The Digital Synaptic Neural Substrate: Size and Quality Matters. arXiv:1609.06953
- Paul Bonham, Azlan Iqbal (2016). A Chain-Detection Algorithm for Two-Dimensional Grids. arXiv:1610.03573 [7]
- Azlan Iqbal (2017). A Computer Composes A Fabled Problem: Four Knights vs. Queen. arXiv:1709.00931 [8]
- Azlan Iqbal (2018). Estimating Total Search Space Size for Specific Piece Sets in Chess. arXiv:1803.00874
ChessBase Articles
2009
- Can computers be made to appreciate beauty? by Azlan Iqbal, ChessBase News, September 02, 2009
2010 ...
- A computer program to identify beauty in problems and studies by Azlan Iqbal, ChessBase News, December 15, 2012
- A new, challenging chess variant by Azlan Iqbal, ChessBase News, February 02, 2014
- Kasparov in Malaysia by Azlan Iqbal, ChessBase News, May 11, 2014
- Introducing ‘Chess Constructs’ by Azlan Iqbal, ChessBase News, June 29, 2014
- A machine that composes chess problems’ by Azlan Iqbal, ChessBase News, November 07, 2014
2015 ...
- Computer generated chess problems for everyone by Azlan Iqbal, ChessBase News, February 06, 2015
- Switch-Side Chain-Chess Revisited by Azlan Iqbal, ChessBase News, April 07, 2015
- Celebrating 300 machine generated problems by Azlan Iqbal, ChessBase News, May 31, 2015
- Chesthetica Composes Longer Mates! by Azlan Iqbal, ChessBase News, September 07, 2015
- Chesthetica: Studies and a Decade in Development by Azlan Iqbal, ChessBase News, May 31, 2016
- What is Switch-Side Chain-Chess? by Azlan Iqbal, ChessBase News, July 13, 2017 » Chain-Detection Algorithm
External Links
- Mohammed Azlan Bin Mohamed Iqbal at Universiti Tenaga Nasional
- Azlan Iqbal - YouTube
- Computer Generated Chess Problem 00146, YouTube Video
References
- ↑ Mohammed Azlan Bin Mohamed Iqbal at Universiti Tenaga Nasional
- ↑ Chess aesthetics from Wikipedia
- ↑ A machine that composes chess problems’ by Azlan Iqbal, ChessBase News, November 07, 2014
- ↑ DBLP: Azlan Iqbal
- ↑ Dr. Mohammed Azlan Bin Mohamed Iqbal (Publications and Research Grants)
- ↑ A computer program to identify beauty in problems and studies, ChessBase News, December 15, 2012
- ↑ Chain detection algorithm by Jorge Garcia, CCC, July 13, 2017
- ↑ Four knights vs queen challenge by Frederic Friedel, ChessBase News, 0ctober 02, 2017